How do you copy an image on the iPhone 4


You can copy an image onto an iPhone via the sync feature on your computer. on!

Can you save pictures sent to you on the Iphone 4

To save an image on your iPhone 4, simply just touch the picture and keep the touch for a few moments until the "Save image" option appears on the screen. You will also see the "Copy" option which is also a useful feature for copying and pasting images. Your image is now saved. To find the picture Tap Photos and go to Camera Roll. soon!

How do you copy a picture on tumbler on your iPhone

To copy a picture on your iPhone, you need to highlight it by dragging your fingers across the picture, select the menu button, and copy. CHACHA!

How do you copy and paste things using the iPhone 3GS

To copy and paste on the iphone 3GS double tap on text and there should be a pop up that comes up giving you the choice to copy or select the text. Then you go to the area you want to paste and tap on that area. !

13 Responses to “How do you copy an image on the iPhone 4”

How Do you copy a picture from facebook to the iPhone 4?

By mkilty December 18th, 2012 at 18:37:22

The Apple iPhone includes an Address Book app for storing different types of contact information on your device. You can use Address Book data when placing phone calls, sending email or looking for navigation instructions. If you already store contac

By Mko December 18th, 2012 at 20:33:42

From Gizmodo:… There’s a new camera in the iPhone 4S. Its sensor is 8 megapixels, compared to the previous 5 megapixels. Much better than before. The most interesting thing is the sensor, however: It’s a C…

By maxie December 18th, 2012 at 22:44:33

Upgrading to a new iPhone 4 doesn’t necessarily mean spending hours setting up your new phone. With iTunes and your Mac or PC, you can backup your current iPhone’s settings and restore them on your new iPhone, never missing a beat and enjoy…

By Bundschuh December 19th, 2012 at 01:03:26

How do i correctly copy an image into another image without size…URGENT!!!!? i am trying to drag the copied image shrinking in a flat .psd into another image that i have. bu

By thelegend12345 December 19th, 2012 at 04:21:19

How to make a Iphone game App Part 1? this is for a friend who wanted to make 1

Part 1

The iPhone is an amazing platform to develop on for indie software developers. It’s never been easier to come up with your own unique app idea, code something up, and have it be available to millions of potential customers!

Lately I’ve been getting a lot of questions from people new to iOS development asking how to get started. So I thought it would be helpful to write a tutorial series tailored for beginners.

But rather than focusing in detail on just one topic, we’re going to dive in and create an entire functional app from scratch. By the end, you’ll have tried out many areas of iPhone development, and ready to dig in further.

So what’s the app we’re going to make? Well, there’s a story behind that…

The other night, I saw a picture of a Potato Bug for the first time and started freaking out because it was so big and ugly! Then I got obsessed with looking up all kinds of scary bug pictures online. So to spread the fun, we’re going to make an app for that – rating scary bugs!

While making this app, we’ll cover some of the most commonly used topics in iPhone development:

•What You Need to Get Started with iPhone Development
•How to store your app data in a Model
•How to use Table Views – including adding and deleting rows
•How to create a detail view for a row
•How to support both Portrait & Landscape orientations
•How to use Navigation Controllers
•How to use an Image Picker
•How to use common controls such as a text field, button, and image view
•How to add icons and default images
•Bonus: How to handle long-running operations
It sounds like a lot, but don’t get scared – we’re not afraid of no bugs!

In this first part of this three part series, we’ll cover how to load our model with a list of bugs and display them in a table view.

This tutorial is for beginner iOS developers, however it assumes you are familiar with Objective-C and programming in general. If you are new to Objective-C, I recommend reading Apple’s Objective-C Programming Language Guide first.

What You Need
First things first – to develop for the iPhone, you’ll need a Mac. Pretty much any Mac will do, as long as it’s powerful enough to run the latest version of the Mac OS, Snow Leopard. But if you’re looking to go the cheap route, you can pick up a Mac Mini for relatively cheap, and it works just fine for a development machine.

Next, you’ll need to get a copy of XCode, Apple’s IDE for iOS development. So if you haven’t already, register for a free account at the iPhone Dev Center and download a copy of XCode.

If you’d like, you can sign up for the paid iPhone Developer Program that allows you to distribute your apps on the App Store, but if you just want to try out iOS development the free account works fine.

If you get serious about iOS development, you’ll probably want physical device(s) (iPhone/iPhone 4/iPod Touch/iPad) as well. It’s true that you can do a lot of testing with just the Simulator, but there are some APIs that don’t work on the Simulator, and you’ll need a physical device for performance testing.

That’s it – so if you haven’t already, grab a copy of XCode, fire it up, and let’s continue on!

Hello, Table View!
We’re going to start out by using one of the most common controls on the iPhone – the Table View. You’ve probably seen the Table View in a lot of apps already, here are a few examples:

So anyway, our first screen in the app will have one of these, to display a list of scary bugs!

Let’s get started by going to File\New Project in XCode, choose Application under iPhone OS, Navigation-based Application from the list on the right, and click “Choose…”:

Name the project ScaryBugs and click Save. And before we do anything else, let’s check out what we’ve got so far! In the toolbar at the top of the screen pick Simulator from the list, then go to Build\Build and Run. If all goes well, you should see the following in your simulator:

So as you can see, we already have a working project to start from since we chose the Navigation-based Application template. We’re not going to dig into the template since that’s beyond the scope of this tutorial, but just notice that we have an empty table view all set up for us and ready to go – we just have to fill it in with data!

So to do that, let’s create a class to keep track of our scary bugs.

A Scary Data Model: Organization
Notice how there’s a hierarchy of folders in the Groups & Files section of XCode:

The template comes set up with several groups – Classes, Other Sources, Resources, etc. These groups are just for organizational purposes, so feel free to change them however you want. In our case, we’re going to have a fair number of files in this project, so let’s organize things a bit.

First, rename the existing group named “Classes” to “View Controllers”. You can do this by right clicking on the group, clicking “Rename”, and na

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